Welcome to the Mac OS MUD Zone: Clients
Atlantis is a MUSH/MUX/MUCK/MOO client (tho any MU* could technically use it). It seeks to
embrace modern Mac OS X technologies such as being a Universal binary, supporting Growl.
It also has features such as 'Spawn' support, shared world settings, versatile windowing,
HTML log files, user defined hotkeys and aliases, an advanced event system, SSL-encryption,
MCCP support, and perl scripting.
JamochaMUD is an open source MUD/Muck client written in Java. It offers Unicode, plug-in, and
multilanguage support to allow a more enjoyable MUCKing/MUDding experience. It features command
history, synchronized window controls, experimental SOCKS 5 support, and greatly improved
ANSI colour support. It plays nice on Unix systems, supports a wide range of MU*s, and also includes
emulation of some TinyFugue editor controls. JamochaMUD will sue either Java 1.1. or higher versions
(automatically), and includes classes to be easily reused in other Java applications. Systems running
later versions of Java will have more features available in JamochaMUD.
10 April 2006 - Hsoi - I have not tried JamochaMUD, just saw it listed in an osx.freshmeat.net RSS
feed and thought it'd be worth listing here. Being Java, it should run on Mac OS X and give Mac users
more MU* client options (and hopefully one that won't languish).
MudWalker is an in-development MUD client for Mac OS X. Written in Cocoa, it supports
telnet, MCP, ANSI color, and TWin protocols; supports extended character sets including
Unicode and Windows encodings; automatic login scripts and automatic logging; and
numerous other features. As well, full source code is available.
hydraMUD by Kelvin Nishikawa is a pure Cocoa MUD client for Mac OS X.
This client was written from the ground up for speed and standards
compliance. Currently in alpha, it already features socket-based
connections, embedded Perl RE, strict vt100 and RFC compliance, and the
smartest url parser available. (Kelvin's words, not Hsoi's). ;-)
Cantrip is a new MUD client effort by James Callender.
It's been building for a little while now and is turning into a good basic client.
LegendWeaver is a new, developing MUD client by Tom Carlson.
This client is in a developmental/test form, but life on the cutting edge can always add that
extra bit of excitement to the next battle you have with the Dragon of Klaas-Blah. ;-)
2 April 2003 - Bummer news. I emailed Tom about the fact the LegendWeaver web pages disappeared, and
it seems to be due to the fact that his Mac died and he's been unsuccessful at retrieving the
source code from the dead machine. So it looks like, at least until further notice, LegendWeaver
is a dead (no pun intended) project. :-(
Mud-Haven is a comprehensive telnet based client designed specifically for mudding.
The features of automation give players of any mud a significant advantage, and its graphical
interface makes the entire experience less dry and more enjoyable overall.
Rapscallion is a highly advanced MUD client, designed to suit all styles
of MUD, and all styles of mudding.
It is currently the Mac client of choice on many MUDs, MOOs, MUSHes, MUVEs, chat
servers and others, and some of its more unusual features
make it ideal for other uses, such as the Internet Relay Chat (IRC).
Hsoi 27 March 2005 - Andy Lewis sent me an email today saying that he has posted the
source code to Rapscallion on the Rapscallion web site. So, have at it. :-)
Hsoi 13 December 2003 - It appears that Andy is alive and well, but Rapscallion is not. Like so
many things in life well... life got in the way of Rapscallion's development. Since he's no longer
able to develop it, he has opted to make Rapscallion free by posting a serial number to his
web site along with the 2.0.2 installer. He also has a half-Carbonized version posted on his
site, and at least as of this writing has also promised to post the source code for Rap to
his site so that perhaps someone out there could pick up and continue development (source isn't
posted yet, I don't know when it will be, just keep checking the Rapscallion web site).
Savitar is a software application designed to connect people using
Macintosh computers to MUVE (Multi-user Virtual Environment) servers.
MudWrestler is a MUD client for Mac OS. It provides triggers, aliases, macros, variables,
replacements, gags, a built-in ticker, and a pretty whizzy interface. It runs on both
68K and PowerPC-based Macs over either MacTCP or Open Transport (at least v1.1).
Last I checked, MudWrestler was still in development by
Kyle Maxwell. But since I've not heard from Kyle
nor anything about MudWrestler in a LONG time, I figure it's probably a dead
project. I don't even know if it still works or not.
MacMOOSE is a client program designed to make it easier to program MOOs and MOOSEs.
MacMUSH is a client for MUSH-type servers. It's pretty old and I have no idea if it still
Oriented towards combat-style MUD, Mudling was one of the first Mac clients written. It's
pretty old, don't know if it works, and no work will ever be done on it in the future as
the source code for the application was lost in a disk crash. What you see is what you get.
MUDDweller was one of the first well-working MUD clients for the Mac. Geared more towards
role-playing than combat MUDs, MUDDweller ports vt100 terminal emulation (for those of you
that are old enough to know what that is).
As with many of the other projects here, MUDDweller is no longer maintained. But I
happen to have the
full source available (tho I'm sure it will take a LOT of work to get it
working again). I also have a
more complete archive that contains not only the source code and compiled
binary, but also the MPW Projector files.
- Telnet Clients
The above link provides a listing of Mac-hosted telnet clients. While they don't have all
the whizzy MUD-specific features, they certainly can work as a MUD client.